All Genshin Impact Characters Age, Height, & Birthday

Complete list of Genshin Impact characters age, height, and birthday for all released playable heroes in the Genshin Impact game.

Genshin Impact is indeed a captivating free-to-play RPG that immerses players in the enchanting realm of Teyvat. As Lumine or Aether, the Travelers, players embark on a quest to reunite with their lost sibling while uncovering the mysteries of the world. The vast and visually stunning open world provides a dynamic backdrop for exploration, filled with diverse landscapes, creatures, and challenges.

Players can engage in quests that unveil the lore of Teyvat, battling formidable enemies and discovering the stories of its inhabitants. The game introduces a unique elemental system, with characters wielding different elemental powers like Anemo, Geo, Electro, Dendro, Hydro, Pyro, and Cryo. Combining these elements strategically in battles adds a layer of depth to the gameplay.

One of the game’s distinctive features is the ability to assemble a party of characters, each with their own elemental abilities and combat styles. The diverse cast includes characters with distinct personalities and backgrounds, contributing to a rich narrative experience. Players can switch between characters seamlessly during battles, employing their unique skills to overcome challenges and solve puzzles.

Genshin Impact’s free-to-play model incorporates a gacha system for obtaining new characters and weapons. This allows players to enhance their party composition and customize their playstyle, although it’s worth noting that in-game purchases are available for those who wish to expedite progress or acquire premium items.

★ Also Read: Get Latest Version of Genshin Impact for PC & Mobile

The game has garnered widespread acclaim for its captivating world design, engaging gameplay mechanics, and frequent updates introducing new content. The ongoing support from the developers, miHoYo, ensures that players have a continuously evolving experience in the ever-expanding world of Teyvat. Whether you’re exploring the diverse landscapes, delving into dungeons, or tackling challenging bosses, Genshin Impact offers an immersive and visually stunning adventure for players around the globe.

Genshin Impact: All Playable Character’s Age, Height, And Birthday

Genshin Impact Character Age Birthday Height
Albedo Approx 181 September 13 5’3″ / 161cm
Althaitham Older than most February 11 5’11” / 182 cm
Amber 18 August 10 5’1″ / 156cm
Arataki Itto 20 June 1 5’11” / 182cm
Ayaka 19 September 28 5’1″ / 156 cm
Ayato 24 March 26 5’11” / 182 cm
Baizhu Older than other characters April 25 5’11” / 182 cm
Barbara 16 July 5 5’2″ / 158cm
Beidou 25 February 14 5’6″ / 168cm
Bennett 16 February 29 5’3″ / 161cm
Candace 20 May 3 5’6″ / 168cm
Charlotte 20 April 10 5’2″ / 158cm
Chongyun 17 September 7 5’3″ / 161cm
Collei 16 May 8 5’2″ / 159cm
Cyno 20 June 23 5’3″ / 161cm
Dehya 20 April 7 5’6″ / 168cm
Diluc 22 April 30 5’10” / 180cm
Diona 12 January 18 4’7″ / 140cm
Dori 10 December 21 4’6″ / 138cm
Eula 25 October 25 5’5″ / 166cm
Faruzan 18 August 20 5’2″ / 158cm
Fischl 16 May 27 5’2″ / 158cm
Freminet 20 September 24 5’6″ / 168cm
Furina 20 October 13 5’5″ / 166cm
Ganyu Over 3000 December 2 5’1″ / 156cm
Gorou 20 May 18 5’3″ / 161cm
Heizou 20 July 24 5’5″ / 166cm
Hu Tao 19 July 15 5’1″ / 156cm
Jean 21 March 14 5’6″ / 168cm
Kaeya 22 November 30 5’11” / 182 cm
Kaedehara Kazuha 20 October 29 5’3″ / 161cm
Kaveh 25 July 9 5’11” / 182 cm
Keqing 17 November 20 5’2″ / 158cm
Kirara 20 January 22 5’2″ / 158cm
Klee 8 July 27 4’5″ / 135cm
Kokomi 20 February 22 5’3″ / 161cm
Kujou Sara 25 July 14 5’6″ / 168cm
Kuki Shinobu 20 July 27 5’3″ / 161cm
Layla 20 December 19 5’2″ / 158cm
Lisa 32 August 16 5’5″ / 166cm
Lyney 20 February 2 5’6″ / 168cm
Lynette 20 February 2 5’2″ / 158cm
Mika Schmidt 18 August 11 5’6″ / 168cm
Mona 19 August 31 5’2″ / 158cm
Nahida 10 October 27 4’6″ / 138cm
Neuvillette 25 December 18 5’11” / 182cm
Nilou 10 December 3 5’3″ / 161cm
Ningguang 25 August 26 5’6″ / 168cm
Noelle 15 March 21 5’2″ / 158cm
Qiqi 8 March 3 4’4″ / 133 cm
Raiden Shogun 25 June 26 5’5″ / 166cm
Razor 16 September 9 5’4″ / 164 cm
Rosaria 24 January 24 5’6″ / 168cm
Sangonomiya Kokomi 20 February 22 5’3″ / 161cm
Sayu 16 October 19 4’6″ / 138cm
Scaramouche (Wanderer) 20 January 3 5’3″ / 161cm
Shenhe 25 March 10 5’5″ / 166cm
Shikanoin Heizou 20 July 24 5’5″ / 166cm
Sucrose 18 November 26 5’1″ / 156cm
Tartaglia (Childe) 21 July 20 5’11” / 182cm
Thoma 25 January 9 5’11” / 182 cm
Tighnari 20 December 29 5’3″ / 161cm
Traveler 15 Your Chosen Date Aether 5’4″ / 164 cm. Lumine 5’2″ / 158cm
Venti 15 physically, Actually 2600+ June 16 5’3″ / 161cm
Wriothesley 20 November 23 5’11” / 182 cm
Xiangling 14 November 2 5’2″ / 158cm
Xiao Over 2000 April 17 5’2″ / 158cm
Xingqiu 17 October 9 5’5″ / 166cm
Xinyan 17 October 16 5’2″ / 158cm
Yaoyao 8 March 6 4’6″ / 138cm
Yae Miko 500+ June 27 5’5″ / 166cm
Yanfei 20 July 28 5’2″ / 158cm
Yelan 30 April 20 5’5″ / 166cm
Yoimiya 20 June 21 5’3″ / 161cm
Yun Jin 20 May 21 5’2″ / 158cm
Zhongli Over 6000 December 31 5’11” / 182cm

These glimpses offer just a taste of the fascinating characters residing in Teyvat. Their diversity adds an exciting dimension, and their charm draws us deeper into the expansive, mystical world of Genshin Impact. The desire to uncover more about the lands and its inhabitants intensifies as the adventure unfolds with each new update!

Note: The information provided is based on our research. If you find any inaccuracies, please inform us so that we can conduct further research and make any necessary corrections.

Genshin Characters Short Overview


Althaitham, the meticulous archivist for Sumeru Akademiya, meticulously arranges, categorizes, and archives vital documents. Amid a tranquil existence, he maintains an air of discretion, hinting at a substantial tenure in his role. This longevity is a testament to his extraordinary competence and his adept guardianship of the Akademiya’s confidential matters.

In a unique divergence, Althaitham deliberately forgoes the allure of a Divine Knowledge Capsule, opting instead for the traditional pursuit of knowledge. His scholarly endeavors focus solely on subjects that captivate his intellectual curiosity.

Kamisato Ayaka:

Moving to the forefront is Kamisato Ayaka, the premier scion of the Kamisato Clan within the Yashiro Commission. From the onset, her elevated societal status radiates with authority and grace. Tasked with overseeing both internal and external affairs, she seamlessly blends sagacity, strength, beauty, and elegance. Ayaka’s genuine concern for those around her is palpable, and she emphasizes her assistant Thoma’s dual role as both aide and friend.

Kamisato Ayato:

The narrative shifts to Kamisato Ayato, the elder sibling and leader of the Kamisato Clan, also serving as the Yashiro Commissioner. Ayato, in his preference for a low-key existence, rarely ventures into the public domain. Paralleling Ayaka, he exhibits maturity, steadfastness, and a compassionate demeanor towards individuals from all walks of life. Ayato places great value on loyalty and familial bonds, having demonstrated his willingness to risk his life for his sister in the past.


Now, introducing Albedo, known as the Kreideprinz, an alchemist driven by an insatiable thirst for knowledge. Holding the esteemed positions of Chief Alchemist and Captain of the Investigation Team for the Knights of Favonius in Mondstadt, Albedo collaborates with Sucrose and Timaeus in unraveling the mysteries embedded in generations of scholarly wisdom.

Beyond his alchemical pursuits, Albedo is an artist, contributing to Xingqiu’s novels, though many of his artistic endeavors remain unfinished. Recent revelations hint at a profound secret shrouding his identity, a revelation poised to significantly impact future storylines.


Enter Amber, the last practitioner of the Outrider tradition among the Knights of Favonius, and a three-time champion of Mondstadt’s Gliding Championship. Endowed with friendliness, cheerfulness, and an unyielding passion for her duties, Amber adheres faithfully to the Knights’ code, fearlessly confronting any challenges that cross her path.


Biazhu, the distinctive proprietor of Bubu Pharmacy in Liyue Harbor, emerges next. Renowned for his compassion and expertise in resolving health issues, Biazhu dons a unique visage, accompanied by a white snake named Changsheng. Even the adeptus acknowledge his profound knowledge and wisdom, with Biazhu assuming the role of Qiqi’s guardian, extending care to her when she was found with no memory and struggling with basic tasks. In tandem with his medical pursuits, Biazhu delves into the exploration of eternal life, spurred by Qiqi’s entrance into his life.


Shifting focus to Barbara, Jean’s younger sister, who aspires to match her sister’s talent and stature. Serving as the deaconess of the Church of Favonius, Barbara dedicates herself to improving the emotional and physical well-being of Mondstadt’s citizens. Radiating joy, Barbara embraces her self-proclaimed ‘idol’ status, with her musical prowess eventually finding resonance within the community.


Captain of the Crux Fleet, Beidou, stands as a paragon of strength and leadership, drawing from years of seasoned experience. Famed for her ability to tame even the most tumultuous storms, Beidou commands unwavering trust from her crew, earning a reputation in Liyue as an indomitable figure unafraid of the formidable Tianquan, Ningguang.


Bennett, the ever-resilient and adventurous soul, holds the title of Mondstadt Adventurers Guild’s cherished orphan. Despite shadows of misfortune trailing him, Bennett’s unwavering resolve propels him forward as the lone member of “Benny’s Adventure Team.” Fortunately, Katheryne’s compassionate heart refrains from erasing the team from the guild’s records.


Candace, purportedly a descendant of King Deshret, assumes the divine mantle as the guardian of Aaru Village. With heterochromatic eyes that may appear intimidating, Candace channels the power of the desert. However, beneath this exterior, she emanates kindness, extending assistance to those in distress while vigilantly upholding the village’s rules, a testament to her benevolence that should not be misconstrued as weakness.


In the bustling milieu of Fontaine’s periodical, The Steambird, Charlotte emerges as an ardent and resolute young correspondent. Tirelessly pursuing narratives, she remains ceaselessly on the prowl for the most recent exposé.

Her notoriety surpasses that of her peers, owing to her propensity for frequenting diverse locales in pursuit of veracity. This propensity has exposed her to perilous situations, necessitating her dispatch on “field reporting assignments” to safeguard her well-being.


Chongyun’s buoyancy serves as his impervious shield against malevolent spirits lurking in proximity, rendering him ideal for perpetuating the familial legacy of exorcism. Yet, this predisposition, while efficacious, also places him at a disadvantage.

Never having confronted an actual malevolent spirit, as they recoil from his innate ebullience, he yearns for such an encounter to hone his proficiency.


Collei, in her infancy, battled a severe malady, leading her mother to seek a seer’s intervention named Eleazar. Entrusting her to this purported savior, Collei unwittingly became a pawn in Fatui experiments under the guise of a cure.

Despite eventually emancipating herself from the Fatui, the circumstances of her liberation remain shrouded. Now an outcast, she harbors a profound pessimism and a thirst for retribution. Though presumed to be around 16, most of her life has been under Fatui control.


Cyno, a youthful scholar from Sumeru Akademiya, holds the esteemed position of General Mahamatra, administering repercussions for academic transgressions like plagiarism. While his demeanor may appear austere, he merely seeks clarity and conciseness.

Beyond his academic pursuits, he indulges in Trading Card Games, attempts humor (albeit poorly), and relishes jovial moments with companions, including Collei.


Dehya, a member of The Emerites, a mercenary organization in Sumeru, garners acclaim for her courage, strength, and equitableness. A defender of her employers, she reveals a compassionate facet in her interactions with Dunyarzad and her narrative arc.

Despite wielding a Claymore for hire, her dignity remains intact, and she conducts herself with poise and assurance. Intolerant of foolishness, she avoids arrogance and impulsiveness, rendering her a formidable woman.


Once an impassioned guardian of Mondstadt under the Knights of Favonius, Diluc’s fervor waned after the mishandling of his father’s demise at 18. Retiring from knighthood, he inherited the Dawn Winery, continuing to defend Mondstadt as a vigilante rather than a knight.


Diona, an anomaly as a bartender detesting alcohol, concocts impeccable libations, a blessing and a curse. Her aversion to alcohol likely stems from parental neglect during her father Draff’s inebriated episodes. Possessing trace elements of non-human blood, she exudes protectiveness and craves camaraderie.


Dori, a Sumeru merchant, adeptly secures high-quality, ethically questionable goods. Meticulously vetting clients, she employs charm to coax Mora from them. Perceived by some as an unscrupulous swindler, others willingly pay a premium for rare items. Unfazed by her reputation, she prioritizes avoiding entanglements with authorities while amassing wealth.


Eula, a scion of the Lawrence Clan, once dominators of Mondstadt, serves as an exceptional Spindrift Knight and Captain of the Knights of Favonius Reconnaissance Company. Despite her aristocratic lineage, she disavows the clan’s unjust actions, earning her the label of a traitor. Free-spirited and trustworthy, she grapples with public perception shaped by her lineage.


Faruzan, a researcher and professor at Sumeru Akademiya, part of Haravatat Darshan, extends aid to respectful students in dire straits. Shrouded in mystery, her perpetually youthful appearance amplifies the enigma surrounding her.


Fischl von Luftschloss Narfidort, self-proclaimed “Prinzessin der Verurteilung,” exiled to Mondstadt, serves as an investigator in the Adventurers’ Guild, accompanied by Oz, her night raven familiar. A guild member since 14, she revels in articulating increasingly intricate sentences, prompting jokes about a “Fischl Dictionary” for translation.


Freminet, adopted sibling of Lyney and Lynette, diverges in disposition. Preferring solitude, he grapples with social interactions, finding solace in diving. Adept at resourcefulness, he aspires to modify his mechanical penguin Pers for flight. Retaining his diving helmet, despite possessing a hydro vision, provides a sense of security.

Furina De Fontaine:

Furina De Fontaine, the Hydro Archon, initially projects confidence, passion, and bombast, adhering to the public eye. Engaging in the Opera Epiclese trials, she maintains a dramatic courtroom persona, concealing the absence of actual powers. A puppet ensnared by a prophecy, she sacrifices personal happiness for its preservation.


Ganyu, a half-human, half-adeptus with qilin heritage, embodies a fusion of human and divine traits. Diligent, shy, and reserved, she serves as emissary and secretary for the Liyue Qixing, managing an extensive workload with adeptness. Maintaining amiable relations, even with Beidou, ostracized by the Qixang, showcases her diplomatic finesse.


Gorou, general and leader of the resistance against the Vision Hunt Decree, is renowned for sincerity, loyalty, and forthrightness. His candid nature, though occasionally neglectful of others’ feelings, magnetically draws others to him. Possessing dog blood, he manifests physical animal traits and comprehends canine communication.

Shikanoin Heizou:

Within the tapestry of the Tenryou Commission in Inazuma, Shikanoin Heizou emerges as a detective whose presence elicits a discordant symphony. Kujou Sara, tethered by the strings of results, keeps him close, a testament to his intuition and methodical acumen. A clash with fellow Commission member Thoma is birthed from Heizou’s rebellious spirit, a yearning to chart his own course, unbridled by external constraints.

While Heizou may not be the epitome of conviviality, his demeanor exudes cheerfulness, an outward manifestation of his wild imagination. Unconventional deduction methods are his forte, yielding results that defy conventional norms.

Hu Tao:

As the 77th director of the Wangsheng Funeral Parlor, Hu Tao personifies eccentricity, a character draped in the tapestry of idiosyncrasy. Pranks are her chosen currency, a testament to her perpetual quest for amusement. Despite the disapproval that shadows her, especially from the likes of Qiqi, Hu Tao’s ease in embracing death echoes not callousness but a profound reverence for the inexorable cycle, an essential facet of her professional sphere.

Her enigmatic persona, veiled in eccentricity, serves as a unique hue in the canvas of Inazuma.

Arataki Itto:

At the helm of the Arataki Gang in Hanamizaka stands Itto, an oni adorned with two crimson horns, a vocal resonance that commands attention, and a towering stature. Beyond the veneer of intimidation lies a soul aflame with passion for life, a joyous free spirit that defies conventional expectations.

Neither a villain nor a paragon of law, Itto navigates life’s escapades with a compass calibrated by fairness and justice. Beloved by the children of Inazuma, he orchestrates games, embracing the simple joys that elude the more restrained denizens of the land.

Jean Gunnhildr:

In the symphony of Mondstadt, Jean Gunnhildr stands as the Acting Grand Master, a prodigy despite her tender age. The legacy of the Gunnhildr name augments her position, yet it is her tireless dedication and unyielding determination that truly carve her reputation.

Elegance and poise are her companions as she sacrifices personal aspirations on the altar of protecting Mondstadt’s denizens. A narrative woven with sacrifice, where duty outshines personal desires.

Kaedehara Kazuha:

In the kaleidoscope of Inazuma’s tapestry emerges Kaedehara Kazuha, a samurai guided by an individualistic code of conduct. Aboard the Crux under Beidou’s aegis, he bears the weight of opposition from Baal, marked a criminal and ensnared in his current predicament.

A nomad attuned to Teyvat’s diverse landscapes, Kazuha weaves a tale intertwined with nature, a testimony to resilience and adaptability.


Kaeya, the adopted elder brother of Diluc, dons the mantle of Cavalry Captain within the Knights of Favonius. Strategic finesse, a silver tongue, and an adept approach to missions define his narrative.

His charm, a tool for extracting information and sowing seeds of doubt, positions him as the cerebral force behind the Knights of Favonius.


A graduate from the Sumeru Akademiya, Kaveh is lauded as a talent architect and a defender of the arts. Under the tutelage of Kshahrewar Darshan, he etches his legacy with the Palace of Alcazarzaray, a masterpiece veiled in the shadows of debt.

In the symphony of discord with Alhaitham, Kaveh emerges as a thoughtful soul, navigating the clash of creative spirits.


Keqing, the skeptic revered even by deities, assumes the mantle of Yuheng within the Liyue Qixing. A harbinger of radical philosophies, she champions the path of self-determination, challenging the dominion of Archons and Adepti in shaping humanity’s destiny.

Her youthful exuberance breathes vitality into Liyue’s future, an iconoclast amidst divine traditions.


A Youkai in human guise, Kirara, a Nekomata from Inazuma, strives to conceal her feline instincts. Unsuccessful in masking her unique cat tails and feline-inspired attire, she remains true to her essence.

As the International Courier for the Komaniya Express, her love for travel infuses her job with an infectious enthusiasm, a tale spun with the threads of adventure.


Within a 30-foot radius of Klee, playtime transforms into a perilous venture. The curious child’s affinity for explosive delights marks her as a ward of the Knights of Favonius, entrusted by her adventurer mother, Alice.

Solitary confinement becomes the aftermath of her explosive escapades, a dynamic interplay watched over by vigilant Knights.

Kujou Sara:

A scion of the Kujou clan, Sara assumes the roles of aide and bodyguard to Raiden Shogun within the Tenryou Commission. An enforcer of the vision decree, she finds her place in the intricate backdrop of Kazuha’s narrative.

Loyalty and ruthlessness intermingle in her character, a complex dance mirroring the overarching oppression gripping Inazuma.

Kuki Shinobu:

Deputy leader of the Arakati Gang, Kuki Shinobu treads the delicate line of reining in Itto’s recklessness. Rebel against familial expectations, she diverges from the path of a Shrine Maiden, harboring private conflicts.

Her professionalism and eloquence cast her as the voice of reason within the gang, a temper simmering beneath the surface.


A Theoretical Astrology prodigy from Sumeru, Layla epitomizes perpetual sleep deprivation, her brilliance undiminished by the shadows of fatigue. Heralded by the weight of high expectations, she navigates the precarious balance between slumber and creativity. In the crucible of her academic pursuits, Layla faltered, her quest for equilibrium culminating in a sleep-deprived failure to produce star charts for her thesis.

Legend whispers of a mysterious interlude, where the cosmos painted itself upon Layla’s untouched canvas during an unwitting slumber, an arcane event veiled in inexplicable mystique.


Within the tapestry of mystical prowess, Lisa stands as a luminary witch, once a grand mage of distinguished repute. Her intellect, masked by a facade of ease, exudes an air of nonchalance and flirtation, with one exception – the punctual return of library books.

Boredom dissipates in the face of her fervent interest in the restricted section, a personal investment that transforms into a passionate concern should the due dates of borrowed tomes be neglected.


A figure cloaked in shyness, Lynette, with her cat-like ears and tail, assumes the role of a “multi-function magic assistant” to her brother, Lyney. Their shared history, marred by the loss of their parents and an interlude in a Fatui-controlled orphanage, weaves a narrative of resilience.

Unassuming in demeanor, Lynette remains an inconspicuous observer, a role perpetuated from the House of the Hearth to the present, where she gracefully steps back, allowing Lyney to seize the limelight.


A born performer, Lyney graces the stage in Fontaine, his eloquence and skill transcending the boundaries of conventional magic. The Fatui’s claim on him intertwines with his active role in the House of The Heath, the orphanage that shaped their lives.

Conversations become a canvas where Lyney paints captivating tales, his sister Lynette a silent witness to the dichotomy of their conjured illusions.


Younger brother to the vigilant Knight of Favonius, Huffman, Mika, assumes the mantle of a front-line surveyor. Under the watchful gaze of Eula, he endeavors to absorb knowledge from his seasoned colleagues.

Though youth colors his existence, Mika’s diligence propels him towards a future envisioned as an expert cartographer, an aspiration rooted in enthusiasm and a thirst for learning.


Mona, the self-proclaimed “Astrologist Mona Megistus,” manifests astute astrological prowess that defies commercialization. In a world where fortunes are traded for coin, Mona’s direct and blunt divinations stand as a testament to her uncompromising stance.

A frugal existence, sustained by her Astrology column, unfolds as a narrative where necessity yields to relentless pursuit of knowledge, a story etched with the ink of perpetual research.


Nahida, vessel to Lesser Lord Kusani, the Dendro Archon, embarks on a journey of discovery within the intricate web of Sumeru’s lore. Incarnated as an innocent child, she grapples with the complexity of understanding and safeguarding her realm.

Games and puzzles become conduits for her insatiable thirst for knowledge, an enigmatic Archon intricately entwined with the fate of Sumeru’s citizens.


Presiding over Fontaine’s Spina Di Rosula, Navia, daughter of Callas, dedicates herself to investigating the shadows that elude the Gardes. Her ability to perceive multiple facets of disputes becomes a guiding light in resolving conflicts.

Loss, both of parents and trusted friends, propels Navia into a relentless pursuit, an unyielding resolve to honor her father’s legacy and ensure his demise was not in vain.


In the realm of Neuvillette, the enigmatic Ludex of Fontaine, Neuvillette, shrouds much of his history in obscurity. He steers the Marechaussee Phantom, an investigative agency distinguished for employing Melusines, possessing extraordinary eyesight that transcends human limitations.

Maintaining an air of detachment, Neuvillette upholds a profound respect for the law, deliberately avoiding public scrutiny. Speculations linger, suggesting he might be the Dragon Sovereign of Water, an assertion unverified within the game but potentially subject to change with the release of his banner-linked story quest.


Nilou, renowned for her mesmerizing dance performances at the Zubayr Theatre, reveals a different persona offstage. Despite exuding confidence during her routines, Nilou unveils a warm, charming, and innocent side during casual encounters. In her travels through Sumeru, she expresses an unwavering passion for discussing dance and harbors a dream of executing the Dance of the Sabzeruz amidst purple Padisarahs, paying homage to the Dendro Archon.


Ningguang, the Tianquan of the Liyue Qixing, commands respect through her astute accumulation of personal wealth, culminating in the construction of the illustrious Jade Chamber. Balancing the responsibilities of upholding order in Liyue and scouting lucrative business prospects, Ningguang proves herself a shrewd and opportunistic leader.


Noelle, tasked with aiding others as a dutiful maid, discovers genuine joy in fulfilling her duty. Comparable to everyone’s encouraging younger sibling, Noelle aspires to join the esteemed Knights of Favonius. Her tenacity, coupled with an unwavering desire for growth and learning, positions her on a trajectory toward achieving her dreams.


Qiqi, reanimated into the body of a child by the Adepti, navigates her existence in Liyue Harbor’s Babu Pharmacy under the watchful eye of Baizhu. Battling persistent forgetfulness and the need to verbally instruct herself, Qiqi often seeks assistance in locating required items.

Raiden Shogun:

Raiden Shogun, the vessel embodying Beelzebul, the Electro Archon of Inazuma, stands as a key figure in the aftermath of the Archon war. Beelzebul, one of twins triumphant in the Archon war, ceded control to her “puppet,” Raiden Shogun, after enduring significant loss. Advocating the concept of Eternity, she spearheads the vision hunt decree enforced by the Kujou Clan in Inazuma.


Razor, raised by Andrius, the Wolf of the North, embraces a wilderness lifestyle, gradually integrating with Mondstadt’s residents. Loyal to his wolf pack, Razor extends friendship to humans, characterized by a protective and honest demeanor shaped by his upbringing.


Rosaria, a nun in the Church of Favonius, defies conventional expectations with her unpredictable and seemingly cold disposition. Shunning choir practices as “boring,” she dedicates herself to safeguarding the city from perceived threats.

Sangonomiya Kokomi:

Sangonomiya Kokomi, the Divine Priestess of Watatsumi Island, showcases strategic prowess as the leader of the Sangonomiya Resistance. Though not directly immersed in daily affairs, she actively contributes to the fight against the Vision Decree.


Sayu, a diminutive woman possessing surprising strength due to her vision, grapples with insecurities about her height. Neglecting ninja duties in favor of sleep as a solution, Sayu employs various ninjutsu techniques to evade foes and prioritize rest over combat.


Shenhe, abandoned by her exorcist family and offered a chance at mortality by Cloud Retainer, isolates herself as a student of the Adepti. Years of solitude render her distant and indifferent to worldly concerns.


Sucrose, Albedo’s assistant specializing in bio-alchemy, exhibits insatiable curiosity, contributing novel experiments and documentation. Her ventures in Mondstadt showcase a mixed record of success in her pursuits.


Tartaglia, known by the alias Childe, ranks among the Fatui’s Eleven Harbingers, overseeing funding in Liyue and reveling in chaos. Confident, brash, and unpredictable, Childe epitomizes danger within the Fatui.


Thoma, housekeeper to the Kamisato Clan in Inazuma, doubles as a troubleshooter, adept at blending into diverse social circles. His approachability complements Ayaka’s personality, fostering an effective working relationship.


Tighnari, a Forest Watcher from Avidya Forest, assumes the role of a guide and protector, emphasizing respect for the forest. Transforming a disorganized group into a cohesive force, Tighnari exemplifies strength in communication.


Traveler, the game’s main protagonist as Lumine or Aether, embarks on story quests in search of a lost sibling. Aged over 3000 years, the twins were separated during a conflict with an ancient god, propelling their individual quests to reunite.


Venti, the wine-loving bard and Anemo Archon Barbatos, charms with rhymes, lyre playing, and musical talent. Popularity ensues as Venti persuades patrons to exchange liquor for melodious tunes.


Wanderer, formerly the sixth Fatui Harbinger Scaramouche, adopts a calmer demeanor while wandering Sumeru post-game events. A detailed in-game story quest unveils his journey toward inner peace.


Wriothesley, once an inmate at the Fortress of Meropide, transforms into the prison’s administrator. Dedicated to fostering tranquility and reform, Wriothesley balances leniency with strict measures to achieve his vision.


Xiangling, a culinary prodigy at Wanmin Restaurant, deviates from Liyue cooking traditions, emphasizing taste over convention. Her reputation among locals solidifies her position as head chef and waitress.


Xiao, the solitary adeptus and remaining Yaksha of Liyue, conceals his pain to spare others from negative karma. Polite and reserved, Xiao prefers solitude, shaped by the constant agony from his duties.


Xingqiu, son of the Feiyun Commerce Guild’s manager, prioritizes books over commerce, displaying politeness and mischievousness. His desire to emulate heroes from literature occasionally places the guild in predicaments.


Xinyan, an advocate for rock ‘n’ roll in Liyue, defies norms with self-composed songs and handmade guitars. Loud, defiant, and passionate, Xinyan brings her unique sound to Liyue Harbor.

Yae Miko:

Yae Miko, the Chief Priestess and Guuji of the Grand Narakami Shrine in Inazuma, maintains enduring friendships with Archons. Her involvement in Yae Publishing House reflects her love for literature, uplifting her spirits.


Yaoyao, the youngest disciple of adeptus Streetward Rambler, displays wisdom beyond her years. Paired with adepti treasure Yuegai, Yaoyao navigates a dual role of nurturing and occasionally betraying her youth.


Yanfei, born to a human-Adeptus union, distinguishes herself as a skilled legal advisor in Liyue. Her Adeptus heritage blends seamlessly with human life, and Yanfei’s dedication to justice extends beyond Liyue.


Yelan, affiliated with the Ministry of Civil Affairs, oversees operations at Yangshang Teahouse, doubling as a casino. Pleasant in public but shrouded in secrecy, Yelan’s accurate intelligence earns tolerance from Ningguang and appreciation from Keqing.


Yoimiya, daughter of Naganohara Ryuunosuke, manages Naganohara Fireworks with loyalty and a penchant for aiding customers. Known for occasional recklessness, Yoimiya’s popularity endures thanks to her supportive nature.

Yun Jin:

Yun Jin, director of the Yun-Han Opera Troupe, distinguishes herself as a writer, director, and singer. Known for versatility, beautiful singing, and detailed costumes, Yun Jin fosters a strong friendship with Xinyan.


Zhongli, affiliated with Wangsheng Funeral Parlor, exudes calmness while possessing extensive knowledge of Liyue’s history. Unaware of mortal realities, Zhongli’s forgetful nature, particularly misplacing his wallet, adds a touch of irony to his serious demeanor.

Leave a Comment